A downloadable game for Windows and macOS

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The Fieldwork In Semisolid Habitats, or F.I.S.H, society has made a recent discovery: There are creatures living in semisolids, such as the ocean, swamps, and lava. That's crazy! How do they even breath down there? That's exactly what you, a humble science-mage is going to find out.

 Take your magical rod of fishery out into the environment and collect some specimens to help us understand these fantastical creatures. Help fill out the aquarium and the Fishnomicon, a book filled with all the info on each species of fish you catch.

  •  Find fishing spots in different environments, such as the ocean, bog, and volcano!
  • Name each species that you catch! Eureka!
  • Collect fish to earn scientific credits to upgrade your equipment!
  • Display all fish you catch in the aquarium so your collegues and the public can enjoy them!
  • Fill out the Fishnomicon!


Controls

WASD - Move Player/Boat
Spacebar - Catch Fish / Deliver Fish
ESC - Quit Game (Immediate)


Credits:

Art and Programming - Kartik Kini

Programming - Eric Cook


NOTICE 

This product was made for a game jam in 48 hours, and as a result, there may be some bugs, unbalanced gameplay, and incomplete features. There is currently no pausing, but your progress should save between sessions. Thank you for your understanding, and we hope you enjoy!

StatusReleased
PlatformsWindows, macOS
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorFinite Reflection
GenreAdventure
TagsColorful, Cozy, Fantasy, Fishing, Magic

Download

Download NowName your own price

Click download now to get access to the following files:

fishermage-wgj2022-windows.zip 41 MB
Version 7
fishermage-wgj2022-osx.zip 50 MB
Version 7

Comments

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I really like the combination of fishing and RPG. The dice mechanics were very cool. Keep it up! 

(1 edit)

I felt like playing a Final Fantasy game from PS1 world map with fishing! Some things to adress:

  • About the sinalization for the ocean, it could be clearer where you should go
  • It has a bug on the beginning if you are pressing the down button on the start of the game or coming back of some area, the player can fall into infinity, so an invisible wall would be nice
  • About "combat" system, it would be more exciting if the fish movements were random, cus after you memorize it, it becomes predictable and because of that, can be a lil boring
  • About the rarer fish, I think you used an percentage way to check of what fish you bait, it would be nice if that percentage goes up after everytime you bait on the same way, so we can see another species. (I've released about 10 fish on the first area, and couldn't see what the third one was)

That said, I really liked the game, one of my favs of the jam gameplay wise, but also I need to adress that I don't see how the "community" theme is applicable here, but great work overall!

I LOVE IT

(+1)

Cool game with a lot of very good ideas!

I really liked:

- the aquarium to display your catch with nice soothing music  
- the fact that you can rename your fishes
- the sped up catch once you caught enough of one fish

The fishing battle system is well thought, and the overall game feels very good. It felt a bit too long / stretched out with the current content though.

Great job and thanks for the game 💌

Thanks for the feedback! We definitely did not have enough time to balance the content/economy, but we are hoping we get some time to revisit this eventually.