Made for the GMTK Jam with the theme "Only One".


Theme: One Ping No Pong is a ping pong game with only one bounce allowed on walls (kind of like the one bounce allowed on a table in ping pong) before the player must hit the ball again.

Gameplay: This is an intentionally challenging fast paced game, inspired by the white-knuckle action of Lethal League and Hotline Miami.  The pacing is reminiscent of fast-fail challenging games like Celeste / Super Meat Boy. Try, and try again and you can succeed!

Accessibility: Too fast for you? Want to train at slower speeds? Not challenging ENOUGH? Change it up in the settings! There are also settings to reduce/remove camera motion and other effects that may affect some players.

Credits:
Kartik Kini- Gameplay coding, visual design, level design
Eric Cook- Backend / systems development
Zachary Woomer- Sound Design

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One Ping No Pong (OSX) 24 MB
One Ping No Pong (Win) 21 MB

Development log