Demo Update 1
The Gardener and the Wild Vines » Devlog
Thank you to everyone who has played the demo so far! We are grateful for all the feedback we have received and have made some pretty significant improvements to the core game experience.
We have also made a discord for our studio, so if you want to stay up to date with the latest work on this game and others we're working on, be sure to join! https://discord.gg/bBSrHKG2Zd
Here are the patch notes for this latest update:
- Sped up the vine growth. Vines should reach their destination much faster, allowing for flowers and leaves to appear sooner.
- Vine growth should be a bit more predictable
- Added heart pickups to levels where the player can lose hearts
- Added a Slow Fall tutorial to Grasslands 1
- Polished the dialogue UI
- Added social links to the main menu
- Windmills updated to allow you to jump from anywhere
- Fixed knockback pushing player through walls
- Challenges updated to be about getting "par" flowers. You now have to get less than the indicated number of flowers to get that star
- Added colored flags to various elements in the game to help indicate level parts
- Updated controls to allow for the left face button to also cut flowers when using a controller
Files
The Gardener and the Wild Vines - OSX Demo 161 MB
Version 7 Mar 17, 2021
The Gardener and the Wild Vines - Windows Demo 151 MB
Version 7 Mar 17, 2021
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The Gardener and the Wild Vines
Climb perilous towers on a magical vine to rescue The Prince!
Status | In development |
Author | Finite Reflection |
Genre | Platformer |
Tags | Fantasy, jumping, LGBT, Narrative, Pixel Art, Queer, Unity |
Comments
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Me encanta y Amo!!!!